Digital Arts
Resources on digital art creation using software and tools.
3D Integration with Adobe Dimension
This playbook describes the steps to incorporate 3D elements into graphic designs using Adobe Dimension. It guides through the process of creating more dynamic and visually striking compositions by harnessing the capability of 3D design within a graphic design workflow.
3D Modeling with Blender
This playbook provides a step-by-step approach for beginners to learn 3D modeling using Blender. It covers the basics of 3D modeling concepts and guides users through the process of creating and rendering 3D objects using the Blender software.
Adobe Photoshop Basics
This playbook provides a step-by-step guide for beginners to navigate the Adobe Photoshop interface, understand layers, and use essential tools necessary for creating digital art.
Adobe XD Interactive Design
This playbook describes the sequential steps for designing interactive prototypes for websites and apps using Adobe XD. It covers the creation process, user testing, and how to integrate feedback.
Advanced Photo Manipulation
This playbook describes the steps for performing advanced photo manipulation techniques. It outlines the process of combining images, performing color grading, and adding visual effects using Adobe Photoshop.
After Effects Animation Basics
This playbook provides step-by-step instructions on the fundamentals of animation in Adobe After Effects. It covers the creation of keyframes and the utilization of motion paths to animate digital art.
Character Design for Animation
This playbook outlines the procedure for creating and designing characters for animation. It takes you from the early stage of conceptual sketches through the refining process to a final digital character ready for animation.
Creating a Digital Art Portfolio
This playbook outlines the sequential steps to curate and present a professional digital art portfolio. It is designed to help artists showcase their work effectively to potential clients or employers through an organized and persuasive digital format.
Creating Animated GIFs
This playbook provides a step-by-step guide for designing and exporting animated GIFs using Adobe Photoshop. It covers the entire process from conceptualization with storyboarding to the final exporting of the GIF file.
Creating Cinemagraphs in Photoshop
This playbook outlines the sequential steps required to create a cinemagraph—a photograph that features a minor and repeated movement—using Adobe Photoshop. It guides you through importing footage, selecting a suitable still image, and then animating specific elements within the frame.
Creating Digital Art
This playbook provides a guide on how to create professional-level digital art using open-source software such as GIMP and Inkscape. It outlines the steps required to set up the software and create art effectively.
Creating Vector Graphics
A guide to designing scalable vector graphics using Adobe Illustrator, which is suitable for logos and illustration tasks. It outlines a step-by-step approach to using the software's features to create professional vector artwork.
Design Seamless Patterns
This playbook provides a step-by-step guide on creating repeating patterns in Adobe Illustrator. It's intended for designing wallpapers, fabric prints, or web backgrounds using seamless pattern techniques.
Digital Art Color Theory
This playbook outlines the procedural steps for understanding and applying color theory principles to create harmonious color schemes in digital art projects.
Digital Art Workflow Optimization
This playbook outlines strategies for digital artists to optimize their workflow. It focuses on enhancing organization, customizing tools, and utilizing time-saving shortcuts for a more efficient creation process.
Digital Comic Creation
This guide details the process of inking and coloring comic book pages using digital tools. It covers fundamental techniques and introduces artists to the use of software like Clip Studio Paint for creating professional-looking comic art.
Digital Lettering Fundamentals
This playbook provides a step-by-step guide to learning the basics of digital lettering and calligraphy. It is intended for use with applications such as Adobe Fresco and Procreate to help users get started with creating digital typography art.
Digital Matte Painting Essentials
This playbook outlines the process of creating digitally painted backgrounds and environments for use in film and video games. It covers techniques for producing realistic scenes that blend seamlessly with live-action footage or game graphics.
Mastering Digital Painting
This playbook outlines a procedure for mastering advanced digital painting techniques. It encompasses the use of various brushes, textures, and methods to create realistic and compelling digital artwork.
NFT Art Creation Process
This playbook outlines the steps involved in creating and minting digital art as non-fungible tokens (NFTs). It covers the concept of blockchain and how to engage with digital marketplaces for the sale of NFTs.
Pixel Art Creation
This playbook describes the sequential steps required to create pixel art for video games. It includes techniques for designing pixel-based artwork, with a focus on shading and character sprite creation.
Procreate Time-Lapse Painting
This playbook provides a step-by-step guide on how to record and edit time-lapse videos of artwork using the Procreate app. It's designed to help artists share their creative process on social media or for demonstrating techniques.
Realistic Textures in Substance Painter
This playbook describes the process of designing high-quality, realistic textures using Substance Painter. It is geared towards individuals creating textures for 3D models in gaming and animation industries.
UI/UX Design with Sketch
This guide provides beginners with a structured approach to learning UI/UX design using the Sketch software. It encompasses the basics of wireframing, design, and prototyping within the application.
Video Game Concept Art Creation
This playbook describes the process of creating concept art for video games, focusing on the development of environment and character concepts. It details the vital role of concept art in the video game development cycle.
VR Art Creation with Tilt Brush
This playbook guides users through the process of getting started with VR art creation using Google's Tilt Brush application. It covers the basics of setting up the application and learning the fundamental techniques to create immersive 3D paintings.
ZBrush Digital Sculpting
This playbook outlines the procedure for digital sculpting with ZBrush. It is targeted towards artists focusing on character design and concept art.
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